Author Archive
Latest map completed…TERR-Panic Attack
by John Ingato on Jul.15, 2009, under Progress Reports
Panic Attack takes place on the rooftops city turned warzone. It is a territorial map and has 4 capture zones. It is part of the Project: White mod and will be included in the next release
Tunnelvision update
by John Ingato on Mar.07, 2009, under Level Development
Hello there, I’m Nathan, level designer of Tunnelvision. This is my first post on any blog and I hope it will measure up to standards.
This is a status report of my current mapping project: “TERR-Tunnelvision”
statistics:
- BPS: 95% done.
- Meshes/detail: 55% done.
- Light/sound: 50% done.
- Bot pathing: Not started.
The map features an urban environment with low light and lots of paths.
Some screen shots below, a fly through will be uploaded once I get Fraps running.
One of these screen shots is lighting only for better depth view.
Further updates as the map advances.
The Lights of Gavannon
by John Ingato on Jan.16, 2009, under Progress Reports
Well today I continued working on Gavonnon. I made a sweet material that I didn’t even think I could do. Usually I would use kismet or matinee for this, but I figured I’d try something new. Here’s a quick video. It’s one material with a material instance on each set of lights. A parameter controls the time and I get this cool effect. :)







