White Mod – Development

Author Archive

Latest map completed…TERR-Panic Attack

by John Ingato on Jul.15, 2009, under Progress Reports

Panic Attack takes place on the rooftops city turned warzone. It is a territorial map and has 4 capture zones. It is part of the Project: White mod and will be included in the next release

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Tunnelvision update

by John Ingato on Mar.07, 2009, under Level Development

Hello there, I’m Nathan, level designer of Tunnelvision. This is my first post on any blog and I hope it will measure up to standards.
This is a status report of my current mapping project: “TERR-Tunnelvision”

statistics:

  • BPS: 95% done.
  • Meshes/detail: 55% done.
  • Light/sound: 50% done.
  • Bot pathing: Not started.

The map features an urban environment with low light and lots of paths.

Some screen shots below, a fly through will be uploaded once I get Fraps running.

One of these screen shots is lighting only for better depth view.

Further updates as the map advances.

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The Lights of Gavannon

by John Ingato on Jan.16, 2009, under Progress Reports

Well today I continued working on Gavonnon. I made a sweet material that I didn’t even think I could do. Usually I would use kismet or matinee for this, but I figured I’d try something new. Here’s a quick video. It’s one material with a material instance on each set of lights. A parameter controls the time and I get this cool effect. :)

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