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	<title>White Mod - Development &#187; John Ingato</title>
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	<link>http://whitemod.com</link>
	<description>Our universe is different, keep one foot in reality</description>
	<lastBuildDate>Tue, 18 Aug 2009 13:43:17 +0000</lastBuildDate>
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		<title>Latest map completed&#8230;TERR-Panic Attack</title>
		<link>http://whitemod.com/2009/07/latest-map-completed-terr-panic-attack/</link>
		<comments>http://whitemod.com/2009/07/latest-map-completed-terr-panic-attack/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 19:31:13 +0000</pubDate>
		<dc:creator>John Ingato</dc:creator>
				<category><![CDATA[Progress Reports]]></category>

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		<description><![CDATA[Panic Attack takes place on the rooftops city turned warzone. It is a territorial map and has 4 capture zones. It is part of the Project: White mod and will be included in the next release]]></description>
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		<title>Tunnelvision update</title>
		<link>http://whitemod.com/2009/03/tunnelvision-update/</link>
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		<pubDate>Sat, 07 Mar 2009 16:52:22 +0000</pubDate>
		<dc:creator>John Ingato</dc:creator>
				<category><![CDATA[Level Development]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[Terr]]></category>
		<category><![CDATA[Tunnelvision]]></category>

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		<description><![CDATA[Hello there, I&#8217;m Nathan, level designer of Tunnelvision. This is my first post on any blog and I hope it will measure up to standards. This is a status report of my current mapping project: &#8220;TERR-Tunnelvision&#8221; statistics: BPS: 95% done. Meshes/detail: 55% done. Light/sound: 50% done. Bot pathing: Not started. The map features an urban [...]]]></description>
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		<title>The Lights of Gavannon</title>
		<link>http://whitemod.com/2009/01/308/</link>
		<comments>http://whitemod.com/2009/01/308/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 04:08:13 +0000</pubDate>
		<dc:creator>John Ingato</dc:creator>
				<category><![CDATA[Progress Reports]]></category>
		<category><![CDATA[Gavannon]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Material Effects]]></category>

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		<description><![CDATA[Well today I continued working on Gavonnon. I made a sweet material that I didn&#8217;t even think I could do. Usually I would use kismet or matinee for this, but I figured I&#8217;d try something new. Here&#8217;s a quick video. It&#8217;s one material with a material instance on each set of lights. A parameter controls [...]]]></description>
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