White Mod – Development

Tag: Documentation

One Post To Rule Them All !!

by Mike Newall on Jul.09, 2009, under Progress Reports

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… low settings up until now.

A main part of the organization of our team is achieved through our documentation. We obviously have a DDoc but there are other documents that all of our team have reference to. This week I have been working on a guide to importing meshes from Maya to unreal. I also created an inventory for all of our assets which indicates the status of any assets we plan to create, from looking at the inventory you can tell easily what is complete and what is not, it makes …

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Documentation

by Bob Chatman on Dec.21, 2008, under Progress Reports

48px-text-copyingsvgKeeping track of documentation is often a pain in the ass. This page is our means of bringing our files together in a more user friendly and oversight friendly manner.

Internal Documents

Welcome to the team and so forth! Below are some very important documents that you should certainly get your head into. The links are organized in a fashion that will let you get into the game development pretty cleanly.

  New User Orientation (271.2 KiB, 71 hits) 12.21.2008
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[download id="1"]

  SVN Orientation (867.0 KiB, 37 hits) 12.21.2008
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[download id="6"]

  Level Development Orientation (338.7 KiB, 11 hits) 01.29.2009
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[download id="10"]

Templates

  Template - Word 2003 (234.5 KiB, 9 hits) 12.21.2008
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[download id="8"]

Freely Available Documents

These documents are general walk throughs that are useful to m0re than just our team.

  Files & Images Orientation (242.1 KiB, 265 hits) 12.21.2008

[download id="5"]
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