Tag: urban
Finished Detailing Push-Cronus
by John Ingato on Jan.12, 2009, under Level Development
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… excellent map. Great work!
Last night I finished the final detailing of Push-Cronus (formerly Urban) Here’s a list of some of the things I did.
Lighting and collision tweaks.
Changed out the sky for one with more atmosphere
Remodeled the bridge because the stock bridge was a real low resolution texture
Animated a few objects like the power generators as well as the lights for the fire
Used some foliage factory volumes to scatter debris around the areas where the barricades …
White Video 4
by Mike Whitfield on Jan.09, 2009, under Code & Programming, Progress Reports
Made some cover tweaks over the course of yesterday. Let us know what you think: